yes yes yes daddy likes!
A downloadable game for Windows
Outbuddies is a deeply crafted 16-bit Metroidvania for Windows-PC and a story of teamwork and friendship between two very unlikely heroes. It was our natural desire to integrate a local Co-Op option, so you can explore, enjoy or even speedrun this game together.
Outbuddies´ story unfolds in Bahlam, a sunken city of the Old Gods, located deep in the South Pacific ocean. After a shipwreck, our main protagonist John, a marine biologist specialised in deep sea life forms, wakes up 36.000 feet under the sea. He´s severely wounded and unwillingly connected to a supernatural Buddy-unit, which can be controlled at will to manipulate his surroundings using various abilities like hacking, scanning and telekinesis.
On your journey home, you will be supported by a friendly tribe of mining creatures, the Wozan, who fear the Old Gods and strive to get back to the surface since they´ve been enslaved 5000 years ago.
"…a game that lives up to the full potential of this genre for a new generation of gamers." (Victor Romo, RETRONUKE)
REAL METROIDVANIA GAMEPLAY
Outbuddies is inspired by timeless classics like Super Metroid and Symphony of the Night. As you explore the sunken ruins of Bahlam you´ll discover five distinct areas, all with remarkable puzzles, environmental hazards, intelligent enemies and epic boss battles.
We put great emphasis on all weapon systems and suit upgrades being selective to specific situations and balanced in terms of combat abilities. The parkour-like platforming mechanics with a high freedom of movement, like climbing, crawling and diving, will fire your desire to explore and search for gear and Easter eggs.
A 16-BIT EXPERIENCE FOR THE NEW AGE
Over the course of the game's development since early 2013, we constantly integrated player feedback to preserve the iconic core mechanics from the past while adapting gameplay and presentation to today's demands.
All pixel art will scale crisp and free of distortion to your native screen resolution running at stable 60 FPS. A hybrid physics engine ensures realistic accelerations and object movements while maintaining the pixel perfect control of the old classics. We crafted believable and adaptive enemy and boss AIs that will kick your ass in a Souls-like manner!
Outbuddies supports various control setups like keyboard, mouse and multiple gamepads to ensure you´re able to play with your preferred device.
ABOUT THE KICKSTARTER DEMO (Demo build 1.06)
You can dig about 20 minutes into the game and beat the first miniboss Blackthorne.
The game starts with a tutorial section, so you won´t have to read any instructions in advance! Game difficulty can be adjusted in the start screen menu, standard setting is "casual".
System requirements: For running the game in 60FPS you should at least have a dual core CPU 2 GHz plus. The game will auto adjust to 30FPS, if your machine can´t handle it. Windows 7 or higher only. The game runs windowed fullscreen and does a pixel perfect scaling of all pixel art to your native desktop resolution.
Outbuddies supports most controllers and can also be played with a keyboard, but I highly recommend the Xbox 360 USB gamepad!
Enter local Co-Op: Call the in game pause menu and choose the top symbol. You´ll then be asked to assign input devices for each character. If you go for local Co-Op I recommend to choose the "distant" viewpoint option in the display settings.
Thank you very much for playing ^o^ !!
Don´t access saved games from older demo builds with this version, the game could crash due to a lot of changes in the save routines and map design. I recommend to override you old save data with a new game, there´s lots of new stuff to see right from the start!
If you´ve stored old save data from Build 1.03 or earlier you should also call the display settings before starting a new game and choose one of the viewpoint options, otherwise you may get a black screen.
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